IRESTE/Car.py
2022-02-14 20:51:18 +01:00

128 lines
4.1 KiB
Python

import sumolib
import math
from PySide6.QtGui import QPainter
from PySide6.QtCore import QPointF
class Car:
def initPath(self):
startEdge=self.route[self.index]
nextEdge=self.route[self.index+1]
inverted=not (startEdge.getToNode()==nextEdge.getFromNode() or startEdge.getToNode()==nextEdge.getToNode())
laneId=0 if not inverted else 1
lane=startEdge.getLane(laneId)
self.vmax=lane.getSpeed()
self.laneShape=lane.getShape()
if(inverted):
self.laneShape.reverse()
self.infoWidg.setVal("Index",f"{self.index}/{len(self.route)}")
self.infoWidg.setVal("Edge",self.route[self.index])
#print(f"{self.id} : {startEdge.getID()} -> {nextEdge.getID()} via {laneId}")
def __init__(self,carID,route,parentMap,parentController,infoWidg):
self.id=carID
self.map=parentMap
self.controller=parentController
self.infoWidg=infoWidg
self.index=0
self.laneInd=0
self.route=[]
self.leader=None
self.pos=[0,0]
self.v=0
self.a=10
self.b=20
self.infoWidg.setVal("Position",self.pos)
self.infoWidg.setVal("Vitesse",self.v)
self.infoWidg.setVal("Index",f"{self.index}/{len(route)}")
self.rawRoute = route
def prepareRoute(self):
route = list(map(self.map.getEdge,self.rawRoute))
for r,rn in zip(route,route[1:]):
self.route.append(r)
conn=r.getConnections(rn)
if(len(conn)==0):
continue
edge=self.map.getLane(conn[0].getViaLaneID()).getEdge()
self.route.append(edge)
secEdge=edge.getConnections(rn)[0].getViaLaneID() # Parfois je sais pas pourquoi il coupe les edges internes, mais il marque quand même la connection, ducoup pour contourner
while secEdge!="":
edge=self.map.getLane(secEdge).getEdge()
self.route.append(edge)
secEdge=edge.getConnections(rn)[0].getViaLaneID()
self.initPath()
self.pos=list(self.laneShape[0])
def draw(self,painter):
pt = QPointF(*self.pos)
painter.drawEllipse(pt,3,3)
def conduite(self,vmax,leader,dt):
if(leader is None):
vleader=self.v
bleader=self.b
else:
vleader=leader.v # vitesse de la voiture leader
bleader=leader.b
vbar=(self.v+vleader)/2
bbar=(bleader+self.b)/2
S=5
T=0.3
vsec=vleader+(S-vmax*T)/(vbar/bbar+T)
vd=min(self.v+self.a*dt,vmax,vsec)
self.v=max(0,vd)
def update(self,dt):
leaders=self.controller.getCarsOnEdge(self.route[self.index].getID())
leader=None
minDist=self.route[self.index].getLength()
for l in leaders:
db=math.dist(self.pos,l.pos)
de=math.dist(l.pos,self.laneShape[-1])
df=math.dist(self.pos,self.laneShape[-1])
if(de<df and db<minDist):
minDist=db
leader=l
self.leader=leader
self.conduite(self.vmax,leader,dt)
lgt=self.v*dt
while(lgt>0):
endPos=self.laneShape[self.laneInd+1]
l=math.dist(self.pos,endPos)
if lgt>=l:
lgt-=l
pos=list(self.laneShape[-1])
self.laneInd+=1
if(self.laneInd>=len(self.laneShape)-1):
self.laneInd=0
self.index+=1
if(self.index>=len(self.route)-1):
self.index=0
self.initPath()
self.pos=list(self.laneShape[self.laneInd])
continue
adv=lgt/l
self.pos[0]+=(endPos[0]-self.pos[0])*adv
self.pos[1]+=(endPos[1]-self.pos[1])*adv
lgt=0
self.infoWidg.setVal("Position", self.pos)
self.infoWidg.setVal("Vitesse", self.v)
self.infoWidg.setVal("Leader", leader if leader is None else leader.id)