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@ -172,5 +172,5 @@ void Home_Screen_Gen(pse_unit* pse_units, uint8_t pse_unit_num){
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}
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// fade in the new screen
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lv_scr_load_anim(scr, LV_SCR_LOAD_ANIM_FADE_ON, 0, 0, false);
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lv_scr_load_anim(scr, LV_SCR_LOAD_ANIM_FADE_ON, 0, 3000, false);
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}
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