pse-uisim/stm32f1xx_hal.c
2023-09-19 17:57:18 +02:00

71 lines
2.1 KiB
C

#include "stm32f1xx_hal.h"
#include <bits/time.h>
#include <pthread.h>
#include <stdio.h>
#include <unistd.h>
uint8_t gpio_status[4][64];
static uint8_t get_1st_pin_from_bitmask(uint16_t bitmask){
for(int i = 0; i < 16; i++){
if(bitmask & (1 << i)) return i;
}
return 0;
}
void HAL_GPIO_TogglePin(GPIO_TypeDef *GPIOx, uint16_t GPIO_Pin){
uint8_t pin = get_1st_pin_from_bitmask(GPIO_Pin);
gpio_status[GPIOx->index][pin] = !gpio_status[GPIOx->index][pin];
printf("toggling pin\n");
}
GPIO_PinState HAL_GPIO_ReadPin(GPIO_TypeDef *GPIOx, uint16_t GPIO_Pin){
uint8_t pin = get_1st_pin_from_bitmask(GPIO_Pin);
printf("reading pin %d\n", gpio_status[GPIOx->index][pin]);
return gpio_status[GPIOx->index][pin];
}
void HAL_GPIO_WritePin(GPIO_TypeDef *GPIOx, uint16_t GPIO_Pin, GPIO_PinState PinState){
uint8_t pin = get_1st_pin_from_bitmask(GPIO_Pin);
gpio_status[GPIOx->index][pin] = PinState;
printf("writing pin\n");
}
static void* tim_handler(void* arg){
TIM_HandleTypeDef* htim = arg;
struct timespec start, current;
clock_gettime(CLOCK_MONOTONIC, &start);
uint64_t delay_ps = (uint64_t) 15625 * (htim->presc+1) * (htim->period+1);
int exec_counter = 0;
while(htim->started){
clock_gettime(CLOCK_MONOTONIC, &current);
uint64_t time = (uint64_t) 1000000000 * (current.tv_sec - start.tv_sec) + (current.tv_nsec - start.tv_nsec);
unsigned int nb_exec = time * 1000 / delay_ps;
int backlog = nb_exec - exec_counter;
if(backlog > 10)
printf("timer simulation lagging behind (%d ticks)\n", backlog);
while(backlog > 0 && htim->started){
HAL_TIM_PeriodElapsedCallback(htim);
exec_counter++;
backlog = nb_exec - exec_counter;
}
}
return NULL;
}
HAL_StatusTypeDef HAL_TIM_Base_Start_IT(TIM_HandleTypeDef *htim){
printf("starting timer\n");
htim->started = 1;
pthread_t tim_thread;
pthread_create(&tim_thread, NULL, tim_handler, htim);
return HAL_STATUS_OK;
}
HAL_StatusTypeDef HAL_TIM_Base_Stop_IT(TIM_HandleTypeDef *htim){
printf("stopping timer\n");
htim->started = 0;
return HAL_STATUS_OK;
}