pse-uisim/main.h
2023-08-10 15:24:08 +02:00

8 lines
288 B
C

#include "lvgl.h"
#define PSE_UNITS_NUM 4 // number of units (4 in our case, X, Y, Z and extr)
void my_flush_cb(lv_disp_drv_t * disp, const lv_area_t * area, lv_color_t * buf);
void touchscreen_read_callback(lv_indev_drv_t * drv, lv_indev_data_t*data);
void * tick_thread (void *args);