131 lines
3.6 KiB
C
131 lines
3.6 KiB
C
#include "main.h"
|
|
|
|
#include <SDL2/SDL.h>
|
|
#include <SDL2/SDL_pixels.h>
|
|
#include <pthread.h>
|
|
#include <unistd.h>
|
|
|
|
#include "lvgl.h"
|
|
|
|
#include "PSE_unit.h"
|
|
#include "home_screen.h"
|
|
#include "PSE_unit.h"
|
|
|
|
#define BUFF_SIZE (320 * 10)
|
|
#define LCD_WIDTH 320
|
|
#define LCD_HEIGHT 240
|
|
|
|
static lv_disp_draw_buf_t disp_buf;
|
|
|
|
static lv_color_t buf_1[BUFF_SIZE];
|
|
|
|
SDL_Window* window = NULL;
|
|
|
|
SDL_Surface* screenSurface = NULL;
|
|
|
|
int main(int argc, char** argv){
|
|
if(SDL_Init( SDL_INIT_VIDEO ) < 0){
|
|
printf("SDL could not initialize! SDL_Error: %s\n", SDL_GetError());
|
|
exit(-1);
|
|
}
|
|
|
|
window = SDL_CreateWindow( "SDL Tutorial", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, LCD_WIDTH, LCD_HEIGHT, SDL_WINDOW_SHOWN );
|
|
if(window == NULL){
|
|
printf("Window could not be created! SDL_Error: %s\n", SDL_GetError());
|
|
}
|
|
screenSurface = SDL_GetWindowSurface(window);
|
|
|
|
lv_init();
|
|
|
|
lv_disp_draw_buf_init(&disp_buf, buf_1, NULL, BUFF_SIZE);
|
|
|
|
lv_disp_drv_t disp_drv;
|
|
lv_disp_drv_init(&disp_drv);
|
|
disp_drv.draw_buf = &disp_buf;
|
|
disp_drv.hor_res = LCD_WIDTH;
|
|
disp_drv.ver_res = LCD_HEIGHT;
|
|
disp_drv.flush_cb = &my_flush_cb;
|
|
lv_disp_drv_register(&disp_drv);
|
|
|
|
lv_disp_t * disp = lv_disp_drv_register(&disp_drv);
|
|
|
|
lv_theme_t * th = lv_theme_default_init(lv_disp_get_default(), lv_color_hex(0x2BAEE1), lv_color_hex(0x001361), true, LV_FONT_DEFAULT);
|
|
lv_disp_set_theme(lv_disp_get_default(), th);
|
|
|
|
lv_indev_drv_t indev_drv;
|
|
lv_indev_drv_init(&indev_drv);
|
|
indev_drv.type = LV_INDEV_TYPE_POINTER;
|
|
indev_drv.read_cb = &touchscreen_read_callback;
|
|
lv_indev_t * my_indev = lv_indev_drv_register(&indev_drv);
|
|
|
|
LV_IMG_DECLARE(logo_mint_resize);
|
|
lv_obj_t * logo_mint = lv_img_create(lv_scr_act());
|
|
lv_img_set_src(logo_mint, &logo_mint_resize);
|
|
|
|
lv_obj_align(logo_mint, LV_ALIGN_CENTER, 0, 0);
|
|
lv_obj_set_size(logo_mint, 320, 240);
|
|
|
|
lv_obj_t* cursor_pos = lv_label_create(lv_scr_act());
|
|
lv_obj_t* cursor = lv_label_create(lv_scr_act());
|
|
lv_label_set_text(cursor, "A");
|
|
lv_indev_set_cursor(my_indev, cursor);
|
|
|
|
pse_unit pse_units[PSE_UNITS_NUM];
|
|
load_units((pse_unit*)&pse_units, PSE_UNITS_NUM);
|
|
Home_Screen_Gen((pse_unit*)&pse_units, PSE_UNITS_NUM);
|
|
|
|
pthread_t tickThread;
|
|
pthread_create(&tickThread, NULL, tick_thread, NULL);
|
|
|
|
while(1){
|
|
lv_timer_handler();
|
|
int x,y;
|
|
Uint32 button = SDL_GetMouseState(&x, &y);
|
|
lv_label_set_text_fmt(cursor_pos, "%d : %d", x, y);
|
|
SDL_Event e;
|
|
SDL_PollEvent(&e);
|
|
if(e.type == SDL_QUIT)
|
|
break;
|
|
}
|
|
|
|
SDL_DestroyWindow(window);
|
|
|
|
SDL_Quit();
|
|
}
|
|
|
|
void my_flush_cb(lv_disp_drv_t * disp, const lv_area_t * area, lv_color_t * buf){
|
|
int32_t x, y;
|
|
for(y = area->y1; y <= area->y2; y++) {
|
|
for(x = area->x1; x <= area->x2; x++) {
|
|
Uint32 * const target_pixel = (Uint32 *) ((Uint8 *) screenSurface->pixels + y * screenSurface->pitch + x * screenSurface->format->BytesPerPixel);
|
|
Uint16 col = *(Uint16*)buf;
|
|
*target_pixel = SDL_MapRGB(screenSurface->format, (col & 0xF800) >> 8, (col & 0x07E0) >> 3, (col & 0x001F) << 3);
|
|
buf++;
|
|
}
|
|
}
|
|
SDL_UpdateWindowSurface(window);
|
|
|
|
/* IMPORTANT!!!
|
|
* Inform LVGL that you are ready with the flushing and buf is not used anymore*/
|
|
lv_disp_flush_ready(disp);
|
|
}
|
|
|
|
void touchscreen_read_callback(lv_indev_drv_t * drv, lv_indev_data_t*data){
|
|
int x, y;
|
|
Uint32 button = SDL_GetMouseState(&x, &y);
|
|
if(SDL_BUTTON(button) == 1) {
|
|
data->state = LV_INDEV_STATE_PRESSED;
|
|
} else {
|
|
data->state = LV_INDEV_STATE_RELEASED;
|
|
}
|
|
data->point.x = x;
|
|
data->point.y = y;
|
|
}
|
|
|
|
void * tick_thread (void *args){
|
|
while(1) {
|
|
usleep(5*1000); /*Sleep for 5 millisecond*/
|
|
lv_tick_inc(5); /*Tell LVGL that 5 milliseconds were elapsed*/
|
|
}
|
|
}
|