83 lines
2.5 KiB
Python
83 lines
2.5 KiB
Python
import sumolib
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import pygame as pg
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import math
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class Car:
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def initPath(self):
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startEdge=self.route[self.index]
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nextEdge=self.route[self.index+1]
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inverted=not (startEdge.getToNode()==nextEdge.getFromNode() or startEdge.getToNode()==nextEdge.getToNode())
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laneId=0 if not inverted else 1
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self.laneShape=startEdge.getLane(laneId).getShape()
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if(inverted):
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self.laneShape.reverse()
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print(f"{self.id} : {startEdge.getID()} -> {nextEdge.getID()} via {laneId}")
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def __init__(self,carID,route,parentMap,surface):
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self.id=carID
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self.map=parentMap
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self.index=0
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self.laneInd=0
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self.route=[]
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route=list(map(self.map.getEdge,route))
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for r,rn in zip(route,route[1:]):
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self.route.append(r)
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conn=r.getConnections(rn)[0] # Si il trouve pas de connection c'est la merde
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edge=self.map.getLane(conn.getViaLaneID()).getEdge()
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self.route.append(edge)
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self.initPath()
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self.pos=list(self.laneShape[0])
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self.v=0
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self.a=0
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self.b=20
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self.surf=surface
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def draw(self,col):
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pg.draw.circle(self.surf,col,self.map.convertPos(self.pos),5)
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def conduite(self):
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vmax=50 # vitesse max sur la route actuelle
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vleader=vmax # vitesse de la voiture leader
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bleader=15
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vbar=(self.v+vleader)/2
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bbar=(bleader+self.b)/2 # decelleration de la vleader et de self
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S=5
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T=0.3
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vsec=vleader+(S-vmax*T)/(vbar/bbar+T)
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vd=min(vmax,vsec)
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self.v=max(0,vd)
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def update(self,dt):
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self.conduite()
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lgt=self.v*dt
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while(lgt>0):
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endPos=self.laneShape[self.laneInd+1]
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l=math.dist(self.pos,self.laneShape[self.laneInd+1])
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if lgt>=l:
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lgt-=l
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pos=list(self.laneShape[-1])
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self.laneInd+=1
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if(self.laneInd>=len(self.laneShape)-1):
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self.laneInd=0
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self.index+=1
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if(self.index>=len(self.route)-1):
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self.index=0
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self.initPath()
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self.pos=list(self.laneShape[self.laneInd])
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continue
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adv=lgt/l
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self.pos[0]+=(endPos[0]-self.pos[0])*adv
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self.pos[1]+=(endPos[1]-self.pos[1])*adv
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lgt=0
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